Flash of Steel
Ability — Play Cost: 4
Your hero deals 3 melee damage to target hero or ally.
By the time the blade catches the light, it's too late to get out of the way.
Art by: Greg Staples
Tournament Legality
- Legal in Classic
Ability — Play Cost: 4
By the time the blade catches the light, it's too late to get out of the way.
Art by: Greg Staples