Ability — Fire — Play Cost: 3
Class Restriction:
Attach to target hero or ally.
Ongoing: At the start of your turn, your hero deals 1 fire damage to attached character for each ability named Living Pyre attached to it.
Each Living Pyre attached to a character counts all abilities named Living Pyre attached to it, so two deal a total of 4 (two packets of 2), three deal a total of 9 (three packets of 3), and so on.
Ember glows; fire grows; death sows.
Art by: Raymond Swanland
Tournament Legality: