Ability — Marksmanship Sting — Play Cost: 2
Class Restriction:
Attach to target hero or ally.
Ongoing: At the start of your turn, your hero deals 1 nature damage to attached character, or 2 if you control a Ranged weapon.
Laced with poisonous toxins, the serpent sting burns the very blood of its target.
Art by: TweeQim
Tournament Legality: