Ability — Feral — Play Cost: 2
Class Restriction:
Ongoing: Exhaust your hero → You pay 1 less to complete your next quest this turn.
If you have some way to ready your hero, you can use this power, ready your hero, then use it again to pay 2 less to complete your next quest this turn, and so on.
When it's time to run, four feet are better than two.
Art by: Lars Grant-West
Tournament Legality: