Ability — Blood — Play Cost: 2
Class Restriction:
Your hero deals 2 melee damage to target ally, plus an additional 2 if you control a weapon, plus an additional 2 if you control a disease. Then, your hero heals 1 damage from itself for each damage dealt this way.
This deals a single packet of damage to the target. The size of that packet is increased by 2 if you control one or more weapons, and an additional 2 if you control one or more Diseases.
Art by: Michal Ivan
Tournament Legality: