Ability — Holy — Play Cost: 2
Class Restriction:
Remove target ability, ally, or equipment you own from the game. Then, put it into play under your control. (It enters play ready and undamaged.)
All counters and damage are removed from a card as it changes zones, its attachments are destroyed, it becomes an illegal target for any links targeting it, and it’s removed from combat. It enters play ready, undamaged, and you control it until it leaves play.
"Get out of the fire!" - Mindtwister Quimtrix
Art by: Dan Scott
Tournament Legality: