Rune — Magmadar — Boss 2
At the end of your turn, roll a die.
1: Nothing happens.
2-3: Magmadar deals 1 fire damage to each hero and ally in a party of your choice.
4-5: Magmadar deals 3 fire damage to an opposing hero or ally.
6: Each opponent puts an ally from his party into its owner's hand.
Art by: Glenn Rane
Tournament Legality: