Ability — Protection — Play Cost: 1
Class Restriction:
Remove target friendly defending ally from combat, and your hero becomes a defender. Opposing heroes and allies can't attack that ally this turn.
Your hero enters combat with the attacker and stays in combat until the combat concludes normally.
"Only a paladin would be foolish enough to run into combat blindly. Then again, only a paladin would be that brave." - Deacon Markus Hallow
Art by: Steve Tappin
Tournament Legality: