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Ability — Balance — Play Cost: 5

Class Restriction: Druid

Ongoing: This ability enters play with two wind counters.

Opposing heroes and allies can't attack or protect.

At the start of your turn, your hero deals 2 nature damage to each opposing hero and ally, then remove a wind counter. If none remain, destroy this ability.

Art by: Brandon Kitkouski

Tournament Legality:

  • Legal in Classic
Scourgewar (36-R)