Power Word: Absorb

Power Word: Absorb

Instant Ability — Discipline — Play Cost: 3

Class Restriction: Priest

The next time damage would be dealt to target hero or ally this turn, prevent it. Draw a card.

You draw a card as this resolves, not when the damage is prevented.

"I will buy you but a moment. The rest is up to you." - Suncaller Haruh

Art by: Efrem Palacios

Tournament Legality:

  • Legal in Contemporary
  • Legal in Classic
Editions:
Twilight of the Dragons (66-C)