Extinguish

Extinguish

Instant Ability — Arcane — Play Cost: 4

Class Restriction: Mage

Ongoing: When this ability enters play, you may interrupt target ability.

If your hero would be dealt magical damage (Arcane (Arcane Damage), Fire (Fire Damage), Frost (Frost Damage), Holy (Holy Damage), Nature (Nature Damage), or Shadow (Shadow Damage)), prevent 1 of it.

Art by: Chris Rahn

Tournament Legality:

  • Legal in Contemporary
  • Legal in Classic
Editions:
Worldbreaker (54-U)