Charger
Scald

Scald

Ability — Fire — Play Cost: 4

Class Restriction: Mage

Attach to target equipment.

Ongoing: Attached equipment loses and can't have powers.

At the start of your turn, your hero deals 2 fire damage to attached equipment's controller's hero.

"Some things are just too hot to handle." - Phosphus the Everburning

Art by: Tyler Walpole

Tournament Legality:

  • Legal in Classic
Editions:
Wrathgate (50-C)