Ability — Balance — Play Cost: 3
Ongoing: This ability enters play with three fungus counters.
At the start of your turn, remove a fungus counter from this ability. If none remain, destroy this ability. If you do, your hero deals 5 nature damage to target hero, plus an additional 5 for each other ability named Wild Mushroom you control.
This has received errata. The text above updates the printed text.
No counter is removed, and this isn’t destroyed, if the target is illegal on resolution.
Art by: Howard Lyon